Abstract for: Stream Wars: An interactive game to explore power dynamics in the film and TV streaming industry
In this presentation we describe "Stream Wars", an interactive game developed to explore power dynamics emerging from negotiations between film and TV streamers, talent, and consumers. We first provide a rationale for why the game is helpful to teach systems thinking concepts in a talent agency context. We then share a description of the game, as well as key system archetypes that emerge from the gameplay. Finally, we provide outcomes from a play exercise, and key insights around path dependence and time delays that determine the outcomes of the game.