Abstract for: The Hubbert game: a simple board game to teach the dynamics of resource depletion
This paper describes a simulation of the dynamic process of resource depletion in the form of an operational game. It is designed as a simple boardgame, conceived in order to provide students with a hands-on experience that may help them to understand the basic features of the dynamic approach to depletion. The game requires no computers and no special equipment. It can be played by up to four teams for a game time of one-two hours.