Documentation Of Generic Capability Trap Simulation




Quick Links All Variables Variable Types Views Groups Macros Feedback Loops Loop List No IVV Loop List With IVV Link Polarity View Summary View-Variable Profile

Model Assessment Results

Model Information Result
42
4 (9.5%)
4 (9.5%)
18 (11|7|0)
18 (11|7|0)
53 (34|19|0)
0
0 (0.0%)
0 (0.0%)
8 (19.0%)
38 (90.5%)
0 (0.0%)
0 (0.0%)
Time Unit
Day
Initial Time
0
Final Time
100
Reported Time Interval
TIME STEP
Time Step
0.0625
Model Is Fully Formulated
Yes
Model Defined Groups
No

Warnings Result
0 (0.0%)
0 (0.0%)
0 (0.0%)
0 (0.0%)
0 (0.0%)
1 (2.4%)
0 (0.0%)
1 (2.4%)
1 (2.4%)
0 (0.0%)

Potential Omissions Result
0 (0.0%)
0 (0.0%)
0 (0.0%)
2 (4.8%)
0 (0.0%)


Variable Types

L: Level (4 / 4)* SM: Smooth (0 / 0)* DE: Delay (0 / 0)*† LI: Level Initial (4) I: Initial (0 / 0)*
C: Constant (20 / 20)* F: Flow (6 / 6)* A: Auxiliary (19 / 19)* Sub: Subscripts (0) D: Data (0 / 0)*
G: Game (0 / 0)* T: Lookup (1 / 1)*††      
* (State Variables Total Stocks) † Total Stocks Do Not Include Fixed Delay Variables. †† (Lookup Tables).  

Views

Model (38)    



Groups

Default (1)Generic Capability Trap Simulation (37)   



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Top(All) Variables (42 Variables)
Group
Type
Variable Name And Description
Generic Capability Trap Simulation #1
A
Actual Capacity (Tasks/Days)
=
Resources In Production*Average Capability
Description: The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
Present In 1 View:Used By
  • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
  • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
Generic Capability Trap Simulation #2
F,A
Apply to Improvement (Resources/Days)
= (1-
Desired Fraction of Resources in Production)*Resources In Production/Resource Adjustment Time
Description: Rate at which resources are transfered to improvement from production
Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
Generic Capability Trap Simulation #3
F,A
Apply to Production (Resources/Days)
=
Desired Fraction of Resources in Production*Resources in Improvement/Resource Adjustment Time
Description: Rate at which resource units are transfered to production from improvement
Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 6  [7,15] (-) 4  [2,12]
Generic Capability Trap Simulation #4
A
Average Capability (Tasks/(Days*Resources))
=
Total Capability/Total Resources
Description: Average capability per resource unit
Present In 1 View:Used By
  • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
  • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
Generic Capability Trap Simulation #5
C
Background Work Arriving (Tasks/Days )
= 15
Description: Rate of constant background work arrival
Present In 1 View:
Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
Generic Capability Trap Simulation #6
L
Backlog of Work (Tasks)
=
New Work Arriving-Doing Work dt + Initial Backlog
Description: Number of tasks to be done within the time horizon.
Present In 1 View:Used By
  • Max Work Rate The fastest possible rate work can be done with unlimited resources.
  • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
Feedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
Generic Capability Trap Simulation #7
A
Crisis Work Arriving (Tasks/Days )
=
Size of crisis workrate*PULSE(Time of crisis onset,Duration of crisis)
Description: Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
Generic Capability Trap Simulation #8
A
Desired Fraction of Resources in Production (dmnl )
= (
Effect of Schedule Pressure*(1-Harder vs Smarter) + (1-Effect of Schedule Pressure)*Harder vs Smarter)*(Sensitivity to Schedule Pressure)+ Policy Fraction*(1-Sensitivity to Schedule Pressure)
Description: Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
Generic Capability Trap Simulation #9
F,A
Doing Work (Tasks/Days)
= MIN(
Actual Capacity,Max Work Rate)
Description: The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
Present In 1 View:Used ByFeedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
Generic Capability Trap Simulation #10
C
Duration of crisis (Days)
= 10
Description: Duration of increased work arrival during the crisis
Present In 1 View:
Used By
  • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
Generic Capability Trap Simulation #11
A
Effect of Schedule Pressure (dmnl)
=
SP function
Description: Auxilliary variable for the nominal decision fraction value between 0 and 1
Present In 1 View:Used By
  • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
.Control #12
C
FINAL TIME (Day)
= 100
Description: The final time for the simulation.
Present In 1 View:
Used By
    Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
    Generic Capability Trap Simulation #13
    F,A
    Gaining Capability (Tasks/(Days*Days))
    = ("
    Max Avg. Capability"-Average Capability)*Resources in Improvement/Time to Gain Capability
    Description: Rate at which capability in tasks per day is gained by all resource units in improvement
    Present In 1 View:Used By
    • Total Capability Capability of all the resources regardless of their Production or Improvement status.
    Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
    Generic Capability Trap Simulation #14
    C
    Harder vs Smarter (dmnl )
    = 0
    Description: Switch to select work harder or work smarter policies. Set to 0 for Work Harder policy. Set to 1 for Work Smarter policy. Intermediate values give a mixture of the two.
    Present In 1 View:
    Used By
    • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
    Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
    Generic Capability Trap Simulation #15
    LI,C
    Initial Backlog (Tasks )
    = 20
    Description: Initial value for the backlog
    Present In 1 View:
    Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
    Generic Capability Trap Simulation #16
    LI,C
    Initial Capability (Tasks/Days )
    = 30
    Description: Initial capability of all the resources
    Present In 1 View:
    Used By
    • Total Capability Capability of all the resources regardless of their Production or Improvement status.
    Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
    Generic Capability Trap Simulation #17
    C
    Initial Fraction in Production (dmnl )
    = 0.5
    Description: Allocation fraction of total resources for production
    Present In 1 View:
    Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
    Generic Capability Trap Simulation #18
    LI,A
    Initial Resources in Improvement (Resources)
    = (1-
    Initial Fraction in Production)*Total Resources
    Description: Initial value of "Resources in Improvement" stock.
    Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
    Generic Capability Trap Simulation #19
    LI,A
    Initial Resources in Production (Resources )
    =
    Total Resources*Initial Fraction in Production
    Description: Initial value of "Resources in Production" stock
    Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
    .Control #20
    C
    INITIAL TIME (Day)
    = 0
    Description: The initial time for the simulation.
    Present In 0 Views:
      Used By
        Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
        Generic Capability Trap Simulation #21
        F,A
        Losing Capability (Tasks/(Days*Days))
        =
        Total Capability/Time to Lose Capability
        Description: Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
        Present In 1 View:Used By
        • Total Capability Capability of all the resources regardless of their Production or Improvement status.
        Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [2,2]
        Generic Capability Trap Simulation #22
        C
        Max Avg. Capability (Tasks/(Days*Resources) )
        = 3
        Description: Maximum capability in tasks per day for one resource unit
        Present In 1 View:
        Used By
        • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
        Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
        Generic Capability Trap Simulation #23
        A
        Max Work Rate (Tasks/Days)
        =
        Backlog of Work/Min Work Time
        Description: The fastest possible rate work can be done with unlimited resources.
        Present In 1 View:Used By
        • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
        Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [3,3]
        Generic Capability Trap Simulation #24
        C
        Min Work Time (Days )
        = 0.1
        Description: Tasks require a minimum time to process them due to physical constraints. No task can be accomplished in fewer days than this value no matter what the capacity of the system to do work.
        Present In 1 View:
        Used By
        • Max Work Rate The fastest possible rate work can be done with unlimited resources.
        Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
        Generic Capability Trap Simulation #26
        F,A
        New Work Arriving (Tasks/Days)
        =
        Background Work Arriving + Crisis Work Arriving
        Description: Sum of background work arrival rate plus crisis work arrival rate.
        Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
        Generic Capability Trap Simulation #27
        C
        Policy Fraction (dmnl )
        = 0.5
        Description: Manual control for desired fraction of resources in production while in open loop mode.
        Present In 1 View:
        Used By
        • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
        Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
        Generic Capability Trap Simulation #28
        A
        Required Capacity (Tasks/Days)
        =
        Backlog of Work/Time Horizon
        Description: Rate that work would have to be done to clear the existing backlog within the itme horizon
        Present In 1 View:Used By
        • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
        Feedback Loops: 6 (33.3%) (+) 5  [10,15] (-) 1  [12,12]
        Generic Capability Trap Simulation #29
        C
        Resource Adjustment Time (Days )
        = 3
        Description: Average time it takes to transfer a unit of resources
        Present In 1 View:
        Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
        Generic Capability Trap Simulation #30
        L
        Resources in Improvement (Resources)
        =
        Apply to Improvement-Apply to Production dt + Initial Resources in Improvement
        Description: Number of resource units devoted to improvement
        Present In 1 View:Used By
        • Apply to Production Rate at which resource units are transfered to production from improvement
        • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
        Feedback Loops: 10 (55.6%) (+) 6  [10,15] (-) 4  [2,12]
        Generic Capability Trap Simulation #31
        L
        Resources In Production (Resources)
        =
        Apply to Production-Apply to Improvement dt + Initial Resources in Production
        Description: Number of resource units devoted to production
        Present In 1 View:Used By
        • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
        • Apply to Improvement Rate at which resources are transfered to improvement from production
        Feedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
        .Control #32
        A
        SAVEPER (Day )
        =
        TIME STEP
        Description: The frequency with which output is stored.
        Present In 0 Views:
          Used By
            Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
            Generic Capability Trap Simulation #33
            A
            Schedule Pressure (dmnl)
            =
            Required Capacity/Actual Capacity
            Description: Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
            Present In 1 View:Used By
            • SP function Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
            Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
            Generic Capability Trap Simulation #34
            C
            Sensitivity to Schedule Pressure (dmnl )
            = 1
            Description: Set to 1 for closed loop mode. Set to 0 for open loop mode. Intermediate settings modify the sensitivity of the decision to schedule pressure.
            Present In 1 View:
            Used By
            • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
            Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
            Generic Capability Trap Simulation #35
            C
            Size of crisis workrate (Tasks/Days )
            = 0
            Description: Rate at which crisis work arrives during the crisis
            Present In 1 View:
            Used By
            • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
            Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
            Default #36
            A
            SP function (dmnl)
            = SP function_RSSDlookup(
            Schedule Pressure)
            Description: Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
            Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
            Generic Capability Trap Simulation #39
            C
            Time Horizon (Days )
            = 2
            Description: Deadline for clearing the backlog
            Present In 1 View:
            Used By
            • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
            Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
            Generic Capability Trap Simulation #40
            C
            Time of crisis onset (Days)
            = 20
            Description: Time after start of simulation that a crisis arrives
            Present In 1 View:
            Used By
            • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
            Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
            .Control #41
            C
            TIME STEP (Day )
            = 0.0625
            Description: The time step for the simulation.
            Present In 0 Views:
              Used By
              • SAVEPER The frequency with which output is stored.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #42
              C
              Time to Gain Capability (Days )
              = 10
              Description: Average time it takes for one resource unit to gain one capability unit.
              Present In 1 View:
              Used By
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #43
              C
              Time to Lose Capability (Days )
              = 3
              Description: Average time it takes for one unit of capability to be lost from one resource unit.
              Present In 1 View:
              Used By
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #44
              L
              Total Capability (Tasks/Days)
              =
              Gaining Capability-Losing Capability dt + Initial Capability
              Description: Capability of all the resources regardless of their Production or Improvement status.
              Present In 1 View:Used By
              • Average Capability Average capability per resource unit
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 8 (44.4%) (+) 6  [10,15] (-) 2  [2,3]
              Generic Capability Trap Simulation #45
              C
              Total Resources (Resources )
              = 100
              Description: Total resources in the system
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Top(View) Model (38 Variables)
              Group
              Type
              Variable Name And Description
              Generic Capability Trap Simulation #1
              A
              Actual Capacity (Tasks/Days)
              =
              Resources In Production*Average Capability
              Description: The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              Present In 1 View:Used By
              • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #2
              F,A
              Apply to Improvement (Resources/Days)
              = (1-
              Desired Fraction of Resources in Production)*Resources In Production/Resource Adjustment Time
              Description: Rate at which resources are transfered to improvement from production
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
              Generic Capability Trap Simulation #3
              F,A
              Apply to Production (Resources/Days)
              =
              Desired Fraction of Resources in Production*Resources in Improvement/Resource Adjustment Time
              Description: Rate at which resource units are transfered to production from improvement
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 6  [7,15] (-) 4  [2,12]
              Generic Capability Trap Simulation #4
              A
              Average Capability (Tasks/(Days*Resources))
              =
              Total Capability/Total Resources
              Description: Average capability per resource unit
              Present In 1 View:Used By
              • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
              Generic Capability Trap Simulation #5
              C
              Background Work Arriving (Tasks/Days )
              = 15
              Description: Rate of constant background work arrival
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #6
              L
              Backlog of Work (Tasks)
              =
              New Work Arriving-Doing Work dt + Initial Backlog
              Description: Number of tasks to be done within the time horizon.
              Present In 1 View:Used By
              • Max Work Rate The fastest possible rate work can be done with unlimited resources.
              • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
              Feedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
              Generic Capability Trap Simulation #7
              A
              Crisis Work Arriving (Tasks/Days )
              =
              Size of crisis workrate*PULSE(Time of crisis onset,Duration of crisis)
              Description: Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #8
              A
              Desired Fraction of Resources in Production (dmnl )
              = (
              Effect of Schedule Pressure*(1-Harder vs Smarter) + (1-Effect of Schedule Pressure)*Harder vs Smarter)*(Sensitivity to Schedule Pressure)+ Policy Fraction*(1-Sensitivity to Schedule Pressure)
              Description: Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #9
              F,A
              Doing Work (Tasks/Days)
              = MIN(
              Actual Capacity,Max Work Rate)
              Description: The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              Present In 1 View:Used ByFeedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
              Generic Capability Trap Simulation #10
              C
              Duration of crisis (Days)
              = 10
              Description: Duration of increased work arrival during the crisis
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #11
              A
              Effect of Schedule Pressure (dmnl)
              =
              SP function
              Description: Auxilliary variable for the nominal decision fraction value between 0 and 1
              Present In 1 View:Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #13
              F,A
              Gaining Capability (Tasks/(Days*Days))
              = ("
              Max Avg. Capability"-Average Capability)*Resources in Improvement/Time to Gain Capability
              Description: Rate at which capability in tasks per day is gained by all resource units in improvement
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
              Generic Capability Trap Simulation #14
              C
              Harder vs Smarter (dmnl )
              = 0
              Description: Switch to select work harder or work smarter policies. Set to 0 for Work Harder policy. Set to 1 for Work Smarter policy. Intermediate values give a mixture of the two.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #15
              LI,C
              Initial Backlog (Tasks )
              = 20
              Description: Initial value for the backlog
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #16
              LI,C
              Initial Capability (Tasks/Days )
              = 30
              Description: Initial capability of all the resources
              Present In 1 View:
              Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #17
              C
              Initial Fraction in Production (dmnl )
              = 0.5
              Description: Allocation fraction of total resources for production
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #18
              LI,A
              Initial Resources in Improvement (Resources)
              = (1-
              Initial Fraction in Production)*Total Resources
              Description: Initial value of "Resources in Improvement" stock.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #19
              LI,A
              Initial Resources in Production (Resources )
              =
              Total Resources*Initial Fraction in Production
              Description: Initial value of "Resources in Production" stock
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #21
              F,A
              Losing Capability (Tasks/(Days*Days))
              =
              Total Capability/Time to Lose Capability
              Description: Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [2,2]
              Generic Capability Trap Simulation #22
              C
              Max Avg. Capability (Tasks/(Days*Resources) )
              = 3
              Description: Maximum capability in tasks per day for one resource unit
              Present In 1 View:
              Used By
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #23
              A
              Max Work Rate (Tasks/Days)
              =
              Backlog of Work/Min Work Time
              Description: The fastest possible rate work can be done with unlimited resources.
              Present In 1 View:Used By
              • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [3,3]
              Generic Capability Trap Simulation #24
              C
              Min Work Time (Days )
              = 0.1
              Description: Tasks require a minimum time to process them due to physical constraints. No task can be accomplished in fewer days than this value no matter what the capacity of the system to do work.
              Present In 1 View:
              Used By
              • Max Work Rate The fastest possible rate work can be done with unlimited resources.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #26
              F,A
              New Work Arriving (Tasks/Days)
              =
              Background Work Arriving + Crisis Work Arriving
              Description: Sum of background work arrival rate plus crisis work arrival rate.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #27
              C
              Policy Fraction (dmnl )
              = 0.5
              Description: Manual control for desired fraction of resources in production while in open loop mode.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #28
              A
              Required Capacity (Tasks/Days)
              =
              Backlog of Work/Time Horizon
              Description: Rate that work would have to be done to clear the existing backlog within the itme horizon
              Present In 1 View:Used By
              • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Feedback Loops: 6 (33.3%) (+) 5  [10,15] (-) 1  [12,12]
              Generic Capability Trap Simulation #29
              C
              Resource Adjustment Time (Days )
              = 3
              Description: Average time it takes to transfer a unit of resources
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #30
              L
              Resources in Improvement (Resources)
              =
              Apply to Improvement-Apply to Production dt + Initial Resources in Improvement
              Description: Number of resource units devoted to improvement
              Present In 1 View:Used By
              • Apply to Production Rate at which resource units are transfered to production from improvement
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 10 (55.6%) (+) 6  [10,15] (-) 4  [2,12]
              Generic Capability Trap Simulation #31
              L
              Resources In Production (Resources)
              =
              Apply to Production-Apply to Improvement dt + Initial Resources in Production
              Description: Number of resource units devoted to production
              Present In 1 View:Used By
              • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              • Apply to Improvement Rate at which resources are transfered to improvement from production
              Feedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
              Generic Capability Trap Simulation #33
              A
              Schedule Pressure (dmnl)
              =
              Required Capacity/Actual Capacity
              Description: Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Present In 1 View:Used By
              • SP function Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #34
              C
              Sensitivity to Schedule Pressure (dmnl )
              = 1
              Description: Set to 1 for closed loop mode. Set to 0 for open loop mode. Intermediate settings modify the sensitivity of the decision to schedule pressure.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #35
              C
              Size of crisis workrate (Tasks/Days )
              = 0
              Description: Rate at which crisis work arrives during the crisis
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Default #36
              A
              SP function (dmnl)
              = SP function_RSSDlookup(
              Schedule Pressure)
              Description: Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
              Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #39
              C
              Time Horizon (Days )
              = 2
              Description: Deadline for clearing the backlog
              Present In 1 View:
              Used By
              • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #40
              C
              Time of crisis onset (Days)
              = 20
              Description: Time after start of simulation that a crisis arrives
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #42
              C
              Time to Gain Capability (Days )
              = 10
              Description: Average time it takes for one resource unit to gain one capability unit.
              Present In 1 View:
              Used By
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #43
              C
              Time to Lose Capability (Days )
              = 3
              Description: Average time it takes for one unit of capability to be lost from one resource unit.
              Present In 1 View:
              Used By
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #44
              L
              Total Capability (Tasks/Days)
              =
              Gaining Capability-Losing Capability dt + Initial Capability
              Description: Capability of all the resources regardless of their Production or Improvement status.
              Present In 1 View:Used By
              • Average Capability Average capability per resource unit
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 8 (44.4%) (+) 6  [10,15] (-) 2  [2,3]
              Generic Capability Trap Simulation #45
              C
              Total Resources (Resources )
              = 100
              Description: Total resources in the system
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Top(Group) Default (1 Variables)
              Group
              Type
              Variable Name And Description
              Default #36
              A
              SP function (dmnl)
              = SP function_RSSDlookup(
              Schedule Pressure)
              Description: Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
              Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Top(Group) Generic Capability Trap Simulation (37 Variables)
              Group
              Type
              Variable Name And Description
              Generic Capability Trap Simulation #1
              A
              Actual Capacity (Tasks/Days)
              =
              Resources In Production*Average Capability
              Description: The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              Present In 1 View:Used By
              • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #2
              F,A
              Apply to Improvement (Resources/Days)
              = (1-
              Desired Fraction of Resources in Production)*Resources In Production/Resource Adjustment Time
              Description: Rate at which resources are transfered to improvement from production
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
              Generic Capability Trap Simulation #3
              F,A
              Apply to Production (Resources/Days)
              =
              Desired Fraction of Resources in Production*Resources in Improvement/Resource Adjustment Time
              Description: Rate at which resource units are transfered to production from improvement
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 6  [7,15] (-) 4  [2,12]
              Generic Capability Trap Simulation #4
              A
              Average Capability (Tasks/(Days*Resources))
              =
              Total Capability/Total Resources
              Description: Average capability per resource unit
              Present In 1 View:Used By
              • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
              Generic Capability Trap Simulation #5
              C
              Background Work Arriving (Tasks/Days )
              = 15
              Description: Rate of constant background work arrival
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #6
              L
              Backlog of Work (Tasks)
              =
              New Work Arriving-Doing Work dt + Initial Backlog
              Description: Number of tasks to be done within the time horizon.
              Present In 1 View:Used By
              • Max Work Rate The fastest possible rate work can be done with unlimited resources.
              • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
              Feedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
              Generic Capability Trap Simulation #7
              A
              Crisis Work Arriving (Tasks/Days )
              =
              Size of crisis workrate*PULSE(Time of crisis onset,Duration of crisis)
              Description: Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #8
              A
              Desired Fraction of Resources in Production (dmnl )
              = (
              Effect of Schedule Pressure*(1-Harder vs Smarter) + (1-Effect of Schedule Pressure)*Harder vs Smarter)*(Sensitivity to Schedule Pressure)+ Policy Fraction*(1-Sensitivity to Schedule Pressure)
              Description: Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #9
              F,A
              Doing Work (Tasks/Days)
              = MIN(
              Actual Capacity,Max Work Rate)
              Description: The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              Present In 1 View:Used ByFeedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
              Generic Capability Trap Simulation #10
              C
              Duration of crisis (Days)
              = 10
              Description: Duration of increased work arrival during the crisis
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #11
              A
              Effect of Schedule Pressure (dmnl)
              =
              SP function
              Description: Auxilliary variable for the nominal decision fraction value between 0 and 1
              Present In 1 View:Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #13
              F,A
              Gaining Capability (Tasks/(Days*Days))
              = ("
              Max Avg. Capability"-Average Capability)*Resources in Improvement/Time to Gain Capability
              Description: Rate at which capability in tasks per day is gained by all resource units in improvement
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
              Generic Capability Trap Simulation #14
              C
              Harder vs Smarter (dmnl )
              = 0
              Description: Switch to select work harder or work smarter policies. Set to 0 for Work Harder policy. Set to 1 for Work Smarter policy. Intermediate values give a mixture of the two.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #15
              LI,C
              Initial Backlog (Tasks )
              = 20
              Description: Initial value for the backlog
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #16
              LI,C
              Initial Capability (Tasks/Days )
              = 30
              Description: Initial capability of all the resources
              Present In 1 View:
              Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #17
              C
              Initial Fraction in Production (dmnl )
              = 0.5
              Description: Allocation fraction of total resources for production
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #18
              LI,A
              Initial Resources in Improvement (Resources)
              = (1-
              Initial Fraction in Production)*Total Resources
              Description: Initial value of "Resources in Improvement" stock.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #19
              LI,A
              Initial Resources in Production (Resources )
              =
              Total Resources*Initial Fraction in Production
              Description: Initial value of "Resources in Production" stock
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #21
              F,A
              Losing Capability (Tasks/(Days*Days))
              =
              Total Capability/Time to Lose Capability
              Description: Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [2,2]
              Generic Capability Trap Simulation #22
              C
              Max Avg. Capability (Tasks/(Days*Resources) )
              = 3
              Description: Maximum capability in tasks per day for one resource unit
              Present In 1 View:
              Used By
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #23
              A
              Max Work Rate (Tasks/Days)
              =
              Backlog of Work/Min Work Time
              Description: The fastest possible rate work can be done with unlimited resources.
              Present In 1 View:Used By
              • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [3,3]
              Generic Capability Trap Simulation #24
              C
              Min Work Time (Days )
              = 0.1
              Description: Tasks require a minimum time to process them due to physical constraints. No task can be accomplished in fewer days than this value no matter what the capacity of the system to do work.
              Present In 1 View:
              Used By
              • Max Work Rate The fastest possible rate work can be done with unlimited resources.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #26
              F,A
              New Work Arriving (Tasks/Days)
              =
              Background Work Arriving + Crisis Work Arriving
              Description: Sum of background work arrival rate plus crisis work arrival rate.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #27
              C
              Policy Fraction (dmnl )
              = 0.5
              Description: Manual control for desired fraction of resources in production while in open loop mode.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #28
              A
              Required Capacity (Tasks/Days)
              =
              Backlog of Work/Time Horizon
              Description: Rate that work would have to be done to clear the existing backlog within the itme horizon
              Present In 1 View:Used By
              • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Feedback Loops: 6 (33.3%) (+) 5  [10,15] (-) 1  [12,12]
              Generic Capability Trap Simulation #29
              C
              Resource Adjustment Time (Days )
              = 3
              Description: Average time it takes to transfer a unit of resources
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #30
              L
              Resources in Improvement (Resources)
              =
              Apply to Improvement-Apply to Production dt + Initial Resources in Improvement
              Description: Number of resource units devoted to improvement
              Present In 1 View:Used By
              • Apply to Production Rate at which resource units are transfered to production from improvement
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 10 (55.6%) (+) 6  [10,15] (-) 4  [2,12]
              Generic Capability Trap Simulation #31
              L
              Resources In Production (Resources)
              =
              Apply to Production-Apply to Improvement dt + Initial Resources in Production
              Description: Number of resource units devoted to production
              Present In 1 View:Used By
              • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              • Apply to Improvement Rate at which resources are transfered to improvement from production
              Feedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
              Generic Capability Trap Simulation #33
              A
              Schedule Pressure (dmnl)
              =
              Required Capacity/Actual Capacity
              Description: Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Present In 1 View:Used By
              • SP function Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #34
              C
              Sensitivity to Schedule Pressure (dmnl )
              = 1
              Description: Set to 1 for closed loop mode. Set to 0 for open loop mode. Intermediate settings modify the sensitivity of the decision to schedule pressure.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #35
              C
              Size of crisis workrate (Tasks/Days )
              = 0
              Description: Rate at which crisis work arrives during the crisis
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #39
              C
              Time Horizon (Days )
              = 2
              Description: Deadline for clearing the backlog
              Present In 1 View:
              Used By
              • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #40
              C
              Time of crisis onset (Days)
              = 20
              Description: Time after start of simulation that a crisis arrives
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #42
              C
              Time to Gain Capability (Days )
              = 10
              Description: Average time it takes for one resource unit to gain one capability unit.
              Present In 1 View:
              Used By
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #43
              C
              Time to Lose Capability (Days )
              = 3
              Description: Average time it takes for one unit of capability to be lost from one resource unit.
              Present In 1 View:
              Used By
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #44
              L
              Total Capability (Tasks/Days)
              =
              Gaining Capability-Losing Capability dt + Initial Capability
              Description: Capability of all the resources regardless of their Production or Improvement status.
              Present In 1 View:Used By
              • Average Capability Average capability per resource unit
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 8 (44.4%) (+) 6  [10,15] (-) 2  [2,3]
              Generic Capability Trap Simulation #45
              C
              Total Resources (Resources )
              = 100
              Description: Total resources in the system
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Top(Type) Level (4 Variables)
              Group
              Type
              Variable Name And Description
              Generic Capability Trap Simulation #6
              L
              Backlog of Work (Tasks)
              =
              New Work Arriving-Doing Work dt + Initial Backlog
              Description: Number of tasks to be done within the time horizon.
              Present In 1 View:Used By
              • Max Work Rate The fastest possible rate work can be done with unlimited resources.
              • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
              Feedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
              Generic Capability Trap Simulation #30
              L
              Resources in Improvement (Resources)
              =
              Apply to Improvement-Apply to Production dt + Initial Resources in Improvement
              Description: Number of resource units devoted to improvement
              Present In 1 View:Used By
              • Apply to Production Rate at which resource units are transfered to production from improvement
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 10 (55.6%) (+) 6  [10,15] (-) 4  [2,12]
              Generic Capability Trap Simulation #31
              L
              Resources In Production (Resources)
              =
              Apply to Production-Apply to Improvement dt + Initial Resources in Production
              Description: Number of resource units devoted to production
              Present In 1 View:Used By
              • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              • Apply to Improvement Rate at which resources are transfered to improvement from production
              Feedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
              Generic Capability Trap Simulation #44
              L
              Total Capability (Tasks/Days)
              =
              Gaining Capability-Losing Capability dt + Initial Capability
              Description: Capability of all the resources regardless of their Production or Improvement status.
              Present In 1 View:Used By
              • Average Capability Average capability per resource unit
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 8 (44.4%) (+) 6  [10,15] (-) 2  [2,3]
              Top(Type) Smooth (0 Variables)
              Group
              Type
              Variable Name And Description
              Top(Type) Delay (0 Variables)
              Group
              Type
              Variable Name And Description
              Top(Type) Level Initial (4 Variables)
              Group
              Type
              Variable Name And Description
              Generic Capability Trap Simulation #15
              LI,C
              Initial Backlog (Tasks )
              = 20
              Description: Initial value for the backlog
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #16
              LI,C
              Initial Capability (Tasks/Days )
              = 30
              Description: Initial capability of all the resources
              Present In 1 View:
              Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #18
              LI,A
              Initial Resources in Improvement (Resources)
              = (1-
              Initial Fraction in Production)*Total Resources
              Description: Initial value of "Resources in Improvement" stock.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #19
              LI,A
              Initial Resources in Production (Resources )
              =
              Total Resources*Initial Fraction in Production
              Description: Initial value of "Resources in Production" stock
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Top(Type) Initial (0 Variables)
              Group
              Type
              Variable Name And Description
              Top(Type) Constant (17 Variables)
              Group
              Type
              Variable Name And Description
              Generic Capability Trap Simulation #5
              C
              Background Work Arriving (Tasks/Days )
              = 15
              Description: Rate of constant background work arrival
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #10
              C
              Duration of crisis (Days)
              = 10
              Description: Duration of increased work arrival during the crisis
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #14
              C
              Harder vs Smarter (dmnl )
              = 0
              Description: Switch to select work harder or work smarter policies. Set to 0 for Work Harder policy. Set to 1 for Work Smarter policy. Intermediate values give a mixture of the two.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #15
              LI,C
              Initial Backlog (Tasks )
              = 20
              Description: Initial value for the backlog
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #16
              LI,C
              Initial Capability (Tasks/Days )
              = 30
              Description: Initial capability of all the resources
              Present In 1 View:
              Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #17
              C
              Initial Fraction in Production (dmnl )
              = 0.5
              Description: Allocation fraction of total resources for production
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #22
              C
              Max Avg. Capability (Tasks/(Days*Resources) )
              = 3
              Description: Maximum capability in tasks per day for one resource unit
              Present In 1 View:
              Used By
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #24
              C
              Min Work Time (Days )
              = 0.1
              Description: Tasks require a minimum time to process them due to physical constraints. No task can be accomplished in fewer days than this value no matter what the capacity of the system to do work.
              Present In 1 View:
              Used By
              • Max Work Rate The fastest possible rate work can be done with unlimited resources.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #27
              C
              Policy Fraction (dmnl )
              = 0.5
              Description: Manual control for desired fraction of resources in production while in open loop mode.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #29
              C
              Resource Adjustment Time (Days )
              = 3
              Description: Average time it takes to transfer a unit of resources
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #34
              C
              Sensitivity to Schedule Pressure (dmnl )
              = 1
              Description: Set to 1 for closed loop mode. Set to 0 for open loop mode. Intermediate settings modify the sensitivity of the decision to schedule pressure.
              Present In 1 View:
              Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #35
              C
              Size of crisis workrate (Tasks/Days )
              = 0
              Description: Rate at which crisis work arrives during the crisis
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #39
              C
              Time Horizon (Days )
              = 2
              Description: Deadline for clearing the backlog
              Present In 1 View:
              Used By
              • Required Capacity Rate that work would have to be done to clear the existing backlog within the itme horizon
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #40
              C
              Time of crisis onset (Days)
              = 20
              Description: Time after start of simulation that a crisis arrives
              Present In 1 View:
              Used By
              • Crisis Work Arriving Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #42
              C
              Time to Gain Capability (Days )
              = 10
              Description: Average time it takes for one resource unit to gain one capability unit.
              Present In 1 View:
              Used By
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #43
              C
              Time to Lose Capability (Days )
              = 3
              Description: Average time it takes for one unit of capability to be lost from one resource unit.
              Present In 1 View:
              Used By
              • Losing Capability Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #45
              C
              Total Resources (Resources )
              = 100
              Description: Total resources in the system
              Present In 1 View:
              Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Top(Type) Flow (6 Variables)
              Group
              Type
              Variable Name And Description
              Generic Capability Trap Simulation #2
              F,A
              Apply to Improvement (Resources/Days)
              = (1-
              Desired Fraction of Resources in Production)*Resources In Production/Resource Adjustment Time
              Description: Rate at which resources are transfered to improvement from production
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
              Generic Capability Trap Simulation #3
              F,A
              Apply to Production (Resources/Days)
              =
              Desired Fraction of Resources in Production*Resources in Improvement/Resource Adjustment Time
              Description: Rate at which resource units are transfered to production from improvement
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 6  [7,15] (-) 4  [2,12]
              Generic Capability Trap Simulation #9
              F,A
              Doing Work (Tasks/Days)
              = MIN(
              Actual Capacity,Max Work Rate)
              Description: The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              Present In 1 View:Used ByFeedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
              Generic Capability Trap Simulation #13
              F,A
              Gaining Capability (Tasks/(Days*Days))
              = ("
              Max Avg. Capability"-Average Capability)*Resources in Improvement/Time to Gain Capability
              Description: Rate at which capability in tasks per day is gained by all resource units in improvement
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
              Generic Capability Trap Simulation #21
              F,A
              Losing Capability (Tasks/(Days*Days))
              =
              Total Capability/Time to Lose Capability
              Description: Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [2,2]
              Generic Capability Trap Simulation #26
              F,A
              New Work Arriving (Tasks/Days)
              =
              Background Work Arriving + Crisis Work Arriving
              Description: Sum of background work arrival rate plus crisis work arrival rate.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Top(Type) Auxiliary (17 Variables)
              Group
              Type
              Variable Name And Description
              Generic Capability Trap Simulation #1
              A
              Actual Capacity (Tasks/Days)
              =
              Resources In Production*Average Capability
              Description: The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              Present In 1 View:Used By
              • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #2
              F,A
              Apply to Improvement (Resources/Days)
              = (1-
              Desired Fraction of Resources in Production)*Resources In Production/Resource Adjustment Time
              Description: Rate at which resources are transfered to improvement from production
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 7  [2,15] (-) 3  [4,12]
              Generic Capability Trap Simulation #3
              F,A
              Apply to Production (Resources/Days)
              =
              Desired Fraction of Resources in Production*Resources in Improvement/Resource Adjustment Time
              Description: Rate at which resource units are transfered to production from improvement
              Present In 1 View:Used ByFeedback Loops: 10 (55.6%) (+) 6  [7,15] (-) 4  [2,12]
              Generic Capability Trap Simulation #4
              A
              Average Capability (Tasks/(Days*Resources))
              =
              Total Capability/Total Resources
              Description: Average capability per resource unit
              Present In 1 View:Used By
              • Actual Capacity The maximum rate work can be done given the resources in production and their capability. Other nonlinear combining functions can be used instead of product, depending on the nature of the resources. We use product here for simplicity.
              • Gaining Capability Rate at which capability in tasks per day is gained by all resource units in improvement
              Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
              Generic Capability Trap Simulation #7
              A
              Crisis Work Arriving (Tasks/Days )
              =
              Size of crisis workrate*PULSE(Time of crisis onset,Duration of crisis)
              Description: Rate of temporary (crisis) work arrival. Crisis work is modeled as a fixed length pulse of increased rate of tasks arriving. A crisis only happens once each run and starts after the model has reached equilibrium.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #8
              A
              Desired Fraction of Resources in Production (dmnl )
              = (
              Effect of Schedule Pressure*(1-Harder vs Smarter) + (1-Effect of Schedule Pressure)*Harder vs Smarter)*(Sensitivity to Schedule Pressure)+ Policy Fraction*(1-Sensitivity to Schedule Pressure)
              Description: Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #9
              F,A
              Doing Work (Tasks/Days)
              = MIN(
              Actual Capacity,Max Work Rate)
              Description: The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              Present In 1 View:Used ByFeedback Loops: 7 (38.9%) (+) 5  [10,15] (-) 2  [3,12]
              Generic Capability Trap Simulation #11
              A
              Effect of Schedule Pressure (dmnl)
              =
              SP function
              Description: Auxilliary variable for the nominal decision fraction value between 0 and 1
              Present In 1 View:Used By
              • Desired Fraction of Resources in Production Desired fraction of total resources that are to be in production, as a function of the relative attractiveness of work harder vs work smarter policies, further modified by the sensitivity of the decision to schedule pressure (extent of loop closure).
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Generic Capability Trap Simulation #13
              F,A
              Gaining Capability (Tasks/(Days*Days))
              = ("
              Max Avg. Capability"-Average Capability)*Resources in Improvement/Time to Gain Capability
              Description: Rate at which capability in tasks per day is gained by all resource units in improvement
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 7 (38.9%) (+) 6  [10,15] (-) 1  [3,3]
              Generic Capability Trap Simulation #18
              LI,A
              Initial Resources in Improvement (Resources)
              = (1-
              Initial Fraction in Production)*Total Resources
              Description: Initial value of "Resources in Improvement" stock.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #19
              LI,A
              Initial Resources in Production (Resources )
              =
              Total Resources*Initial Fraction in Production
              Description: Initial value of "Resources in Production" stock
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #21
              F,A
              Losing Capability (Tasks/(Days*Days))
              =
              Total Capability/Time to Lose Capability
              Description: Rate at which capability is lost from all resources regardless of state. Equals the rate of capability loss for one resource times total resources, that is, (Average Capability - Residual)/(Time to lose capability) times (total resources).
              Present In 1 View:Used By
              • Total Capability Capability of all the resources regardless of their Production or Improvement status.
              Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [2,2]
              Generic Capability Trap Simulation #23
              A
              Max Work Rate (Tasks/Days)
              =
              Backlog of Work/Min Work Time
              Description: The fastest possible rate work can be done with unlimited resources.
              Present In 1 View:Used By
              • Doing Work The Process operates at capacity until the backlog is so small that the max work rate will take longer than capacity to empty the backlog.
              Feedback Loops: 1 (5.6%) (+) 0  [0,0] (-) 1  [3,3]
              Generic Capability Trap Simulation #26
              F,A
              New Work Arriving (Tasks/Days)
              =
              Background Work Arriving + Crisis Work Arriving
              Description: Sum of background work arrival rate plus crisis work arrival rate.
              Present In 1 View:Used ByFeedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]
              Generic Capability Trap Simulation #28
              A
              Required Capacity (Tasks/Days)
              =
              Backlog of Work/Time Horizon
              Description: Rate that work would have to be done to clear the existing backlog within the itme horizon
              Present In 1 View:Used By
              • Schedule Pressure Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Feedback Loops: 6 (33.3%) (+) 5  [10,15] (-) 1  [12,12]
              Generic Capability Trap Simulation #33
              A
              Schedule Pressure (dmnl)
              =
              Required Capacity/Actual Capacity
              Description: Degree of discomfort felt by the decision maker as a result of the backlog relative to the time horizon (or deadline). The Max function prevents division by zero.
              Present In 1 View:Used By
              • SP function Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
              Feedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Default #36
              A
              SP function (dmnl)
              = SP function_RSSDlookup(
              Schedule Pressure)
              Description: Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
              Present In 1 View:Used ByFeedback Loops: 12 (66.7%) (+) 10  [7,15] (-) 2  [9,12]
              Top(Type) Subscripts (0 Variables)
              Group
              Type
              Variable Name And Description
              Top(Type) Data (0 Variables)
              Group
              Type
              Variable Name And Description
              Top(Type) Game (0 Variables)
              Group
              Type
              Variable Name And Description
              Top(Type) Lookup (1 Variables)
              Group
              Type
              Variable Name And Description
              Default #37
              A,T
              SP function_RSSDlookup (dmnl)
              SP function_RSSDlookup([(0,0)-(5,1)],(0,0),(1,0.0964912),(2,0.3),(2.5,0.5),(3,0.7),(4,0.9),(5,1) )

              Description: Autogenerated
              Present In 1 View:
              Used By
              • SP function Nonlinear function relating schedule pressure to the nominal decision value between 0 and 1. Large values of SP will give decision values approaching 1
              Feedback Loops: 0 (0.0%) (+) 0  [0,0] (-) 0  [0,0]


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              All Variables (42)

              Group
              Type
              Variable
              Generic Capability Trap SimulationAActual Capacity (Tasks/Days)
              Generic Capability Trap SimulationF,AApply to Improvement (Resources/Days)
              Generic Capability Trap SimulationF,AApply to Production (Resources/Days)
              Generic Capability Trap SimulationAAverage Capability (Tasks/(Days*Resources))
              Generic Capability Trap SimulationCBackground Work Arriving (Tasks/Days )
              Generic Capability Trap SimulationLBacklog of Work (Tasks)
              Generic Capability Trap SimulationACrisis Work Arriving (Tasks/Days )
              Generic Capability Trap SimulationADesired Fraction of Resources in Production (dmnl )
              Generic Capability Trap SimulationF,ADoing Work (Tasks/Days)
              Generic Capability Trap SimulationCDuration of crisis (Days)
              Generic Capability Trap SimulationAEffect of Schedule Pressure (dmnl)
              .ControlCFINAL TIME (Day)
              Generic Capability Trap SimulationF,AGaining Capability (Tasks/(Days*Days))
              Generic Capability Trap SimulationCHarder vs Smarter (dmnl )
              Generic Capability Trap SimulationLI,CInitial Backlog (Tasks )
              Generic Capability Trap SimulationLI,CInitial Capability (Tasks/Days )
              Generic Capability Trap SimulationCInitial Fraction in Production (dmnl )
              Generic Capability Trap SimulationLI,AInitial Resources in Improvement (Resources)
              Generic Capability Trap SimulationLI,AInitial Resources in Production (Resources )
              .ControlCINITIAL TIME (Day)
              Generic Capability Trap SimulationF,ALosing Capability (Tasks/(Days*Days))
              Generic Capability Trap SimulationCMax Avg. Capability (Tasks/(Days*Resources) )
              Generic Capability Trap SimulationAMax Work Rate (Tasks/Days)
              Generic Capability Trap SimulationCMin Work Time (Days )
              Generic Capability Trap SimulationF,ANew Work Arriving (Tasks/Days)
              Generic Capability Trap SimulationCPolicy Fraction (dmnl )
              Generic Capability Trap SimulationARequired Capacity (Tasks/Days)
              Generic Capability Trap SimulationCResource Adjustment Time (Days )
              Generic Capability Trap SimulationLResources in Improvement (Resources)
              Generic Capability Trap SimulationLResources In Production (Resources)
              .ControlASAVEPER (Day )
              Generic Capability Trap SimulationASchedule Pressure (dmnl)
              Generic Capability Trap SimulationCSensitivity to Schedule Pressure (dmnl )
              Generic Capability Trap SimulationCSize of crisis workrate (Tasks/Days )
              DefaultASP function (dmnl)
              Generic Capability Trap SimulationCTime Horizon (Days )
              Generic Capability Trap SimulationCTime of crisis onset (Days)
              .ControlCTIME STEP (Day )
              Generic Capability Trap SimulationCTime to Gain Capability (Days )
              Generic Capability Trap SimulationCTime to Lose Capability (Days )
              Generic Capability Trap SimulationLTotal Capability (Tasks/Days)
              Generic Capability Trap SimulationCTotal Resources (Resources )



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              Undocumented Variables (0)

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              Variable



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              Supplementary Variables (0)

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              Supplementary Variables Being Used (0)

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              Unused Variables (0)

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              Stock Variables (4)

              Group
              Type
              Variable
              Generic Capability Trap SimulationLBacklog of Work (Tasks)
              Generic Capability Trap SimulationLResources in Improvement (Resources)
              Generic Capability Trap SimulationLResources In Production (Resources)
              Generic Capability Trap SimulationLTotal Capability (Tasks/Days)



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              Equations With Embedded Data (0)

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              Variable



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              Nonmonotonic Lookup Functions (0)

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              Variable



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              Non-Zero End Sloped Lookup Functions (1)

              Group
              Type
              Variable
              Non-Zero
              DefaultA,TSP function_RSSDlookup (dmnl)Both


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              Cascading Lookup Functions (0)

              Group
              Type
              Variable



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              Equations With Step Pulse Or Related Functions (1)

              Group
              Type
              Variable
              Generic Capability Trap SimulationACrisis Work Arriving (Tasks/Days )



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              Equations With If Then Else Functions (0)

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              Type
              Variable



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              Equations With Min Or Max Functions (1)

              Group
              Type
              Variable
              Generic Capability Trap SimulationF,ADoing Work (Tasks/Days)



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              Complex Variable (Richardson's Rule Threshold = 3) (2)

              Group
              Type
              Variable
              Complexity
              Generic Capability Trap SimulationADesired Fraction of Resources in Production (dmnl )4
              Generic Capability Trap SimulationF,AGaining Capability (Tasks/(Days*Days))4


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              Complex Stock (0)

              Group
              Type
              Variable



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              State Variables (4)

              Group
              Type
              Variable
              Generic Capability Trap SimulationLBacklog of Work (Tasks)
              Generic Capability Trap SimulationLResources in Improvement (Resources)
              Generic Capability Trap SimulationLResources In Production (Resources)
              Generic Capability Trap SimulationLTotal Capability (Tasks/Days)



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              Variables With Source Information (0)

              Group
              Type
              Variable



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              Variables With Dimensionless Units (8)

              Group
              Type
              Variable
              Generic Capability Trap SimulationADesired Fraction of Resources in Production (dmnl )
              Generic Capability Trap SimulationAEffect of Schedule Pressure (dmnl)
              Generic Capability Trap SimulationCHarder vs Smarter (dmnl )
              Generic Capability Trap SimulationCInitial Fraction in Production (dmnl )
              Generic Capability Trap SimulationCPolicy Fraction (dmnl )
              Generic Capability Trap SimulationASchedule Pressure (dmnl)
              Generic Capability Trap SimulationCSensitivity to Schedule Pressure (dmnl )
              DefaultASP function (dmnl)



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              Variables without Predefined Min or Max Values (38)

              Group
              Type
              Variable
              Generic Capability Trap SimulationAActual Capacity (Tasks/Days)
              Generic Capability Trap SimulationF,AApply to Improvement (Resources/Days)
              Generic Capability Trap SimulationF,AApply to Production (Resources/Days)
              Generic Capability Trap SimulationAAverage Capability (Tasks/(Days*Resources))
              Generic Capability Trap SimulationCBackground Work Arriving (Tasks/Days )
              Generic Capability Trap SimulationLBacklog of Work (Tasks)
              Generic Capability Trap SimulationACrisis Work Arriving (Tasks/Days )
              Generic Capability Trap SimulationADesired Fraction of Resources in Production (dmnl )
              Generic Capability Trap SimulationF,ADoing Work (Tasks/Days)
              Generic Capability Trap SimulationCDuration of crisis (Days)
              Generic Capability Trap SimulationAEffect of Schedule Pressure (dmnl)
              Generic Capability Trap SimulationF,AGaining Capability (Tasks/(Days*Days))
              Generic Capability Trap SimulationCHarder vs Smarter (dmnl )
              Generic Capability Trap SimulationLI,CInitial Backlog (Tasks )
              Generic Capability Trap SimulationLI,CInitial Capability (Tasks/Days )
              Generic Capability Trap SimulationCInitial Fraction in Production (dmnl )
              Generic Capability Trap SimulationLI,AInitial Resources in Improvement (Resources)
              Generic Capability Trap SimulationLI,AInitial Resources in Production (Resources )
              Generic Capability Trap SimulationF,ALosing Capability (Tasks/(Days*Days))
              Generic Capability Trap SimulationCMax Avg. Capability (Tasks/(Days*Resources) )
              Generic Capability Trap SimulationAMax Work Rate (Tasks/Days)
              Generic Capability Trap SimulationCMin Work Time (Days )
              Generic Capability Trap SimulationF,ANew Work Arriving (Tasks/Days)
              Generic Capability Trap SimulationCPolicy Fraction (dmnl )
              Generic Capability Trap SimulationARequired Capacity (Tasks/Days)
              Generic Capability Trap SimulationCResource Adjustment Time (Days )
              Generic Capability Trap SimulationLResources in Improvement (Resources)
              Generic Capability Trap SimulationLResources In Production (Resources)
              Generic Capability Trap SimulationASchedule Pressure (dmnl)
              Generic Capability Trap SimulationCSensitivity to Schedule Pressure (dmnl )
              Generic Capability Trap SimulationCSize of crisis workrate (Tasks/Days )
              DefaultASP function (dmnl)
              Generic Capability Trap SimulationCTime Horizon (Days )
              Generic Capability Trap SimulationCTime of crisis onset (Days)
              Generic Capability Trap SimulationCTime to Gain Capability (Days )
              Generic Capability Trap SimulationCTime to Lose Capability (Days )
              Generic Capability Trap SimulationLTotal Capability (Tasks/Days)
              Generic Capability Trap SimulationCTotal Resources (Resources )



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              Function Sensitivity Parameters (0)

              Group
              Type
              Variable



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              Data Lookup Tables (0)

              Group
              Type
              Variable



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              Variables Using Macros (0)

              Group
              Type
              Variable



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              Variables Not In Any View (0)

              Group
              Type
              Variable



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              Equations With Unit Errors Or Warnings (0)

              Group
              Type
              Variable
              Units


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              Feedback Loops (18|18 Maximum Length: Unlimited)

              Group
              Type
              Variable
              Loops
               + 
               - 
               +/- Ratio 
               ? 
              Loops (IVV)
               + 
               - 
               +/- Ratio 
               ? 
              Generic Capability Trap SimulationAActual Capacity (Tasks/Days)12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]
              Generic Capability Trap SimulationADesired Fraction of Resources in Production (dmnl )12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]
              Generic Capability Trap SimulationAEffect of Schedule Pressure (dmnl)12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]
              Generic Capability Trap SimulationASchedule Pressure (dmnl)12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]
              DefaultASP function (dmnl)12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]12 (66.7%)10 [ 7,15]2 [ 9,12]5.000 [ 0, 0]
              Generic Capability Trap SimulationF,AApply to Improvement (Resources/Days)10 (55.6%)7 [ 2,15]3 [ 4,12]2.330 [ 0, 0]10 (55.6%)7 [ 2,15]3 [ 4,12]2.330 [ 0, 0]
              Generic Capability Trap SimulationF,AApply to Production (Resources/Days)10 (55.6%)6 [ 7,15]4 [ 2,12]1.500 [ 0, 0]10 (55.6%)6 [ 7,15]4 [ 2,12]1.500 [ 0, 0]
              Generic Capability Trap SimulationLResources in Improvement (Resources)10 (55.6%)6 [10,15]4 [ 2,12]1.500 [ 0, 0]10 (55.6%)6 [10,15]4 [ 2,12]1.500 [ 0, 0]
              Generic Capability Trap SimulationLResources In Production (Resources)10 (55.6%)7 [ 2,15]3 [ 4,12]2.330 [ 0, 0]10 (55.6%)7 [ 2,15]3 [ 4,12]2.330 [ 0, 0]
              Generic Capability Trap SimulationLTotal Capability (Tasks/Days)8 (44.4%)6 [10,15]2 [ 2, 3]3.000 [ 0, 0]8 (44.4%)6 [10,15]2 [ 2, 3]3.000 [ 0, 0]
              Generic Capability Trap SimulationAAverage Capability (Tasks/(Days*Resources))7 (38.9%)6 [10,15]1 [ 3, 3]6.000 [ 0, 0]7 (38.9%)6 [10,15]1 [ 3, 3]6.000 [ 0, 0]
              Generic Capability Trap SimulationLBacklog of Work (Tasks)7 (38.9%)5 [10,15]2 [ 3,12]2.500 [ 0, 0]7 (38.9%)5 [10,15]2 [ 3,12]2.500 [ 0, 0]
              Generic Capability Trap SimulationF,ADoing Work (Tasks/Days)7 (38.9%)5 [10,15]2 [ 3,12]2.500 [ 0, 0]7 (38.9%)5 [10,15]2 [ 3,12]2.500 [ 0, 0]
              Generic Capability Trap SimulationF,AGaining Capability (Tasks/(Days*Days))7 (38.9%)6 [10,15]1 [ 3, 3]6.000 [ 0, 0]7 (38.9%)6 [10,15]1 [ 3, 3]6.000 [ 0, 0]
              Generic Capability Trap SimulationARequired Capacity (Tasks/Days)6 (33.3%)5 [10,15]1 [12,12]5.000 [ 0, 0]6 (33.3%)5 [10,15]1 [12,12]5.000 [ 0, 0]
              Generic Capability Trap SimulationF,ALosing Capability (Tasks/(Days*Days))1 (5.6%)0 [ 0, 0]1 [ 2, 2]0.000 [ 0, 0]1 (5.6%)0 [ 0, 0]1 [ 2, 2]0.000 [ 0, 0]
              Generic Capability Trap SimulationAMax Work Rate (Tasks/Days)1 (5.6%)0 [ 0, 0]1 [ 3, 3]0.000 [ 0, 0]1 (5.6%)0 [ 0, 0]1 [ 3, 3]0.000 [ 0, 0]
              Generic Capability Trap SimulationCBackground Work Arriving (Tasks/Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationACrisis Work Arriving (Tasks/Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCDuration of crisis (Days)0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              .ControlCFINAL TIME (Day)0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCHarder vs Smarter (dmnl )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationLI,CInitial Backlog (Tasks )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationLI,CInitial Capability (Tasks/Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCInitial Fraction in Production (dmnl )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationLI,AInitial Resources in Improvement (Resources)0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationLI,AInitial Resources in Production (Resources )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              .ControlCINITIAL TIME (Day)0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCMax Avg. Capability (Tasks/(Days*Resources) )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCMin Work Time (Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationF,ANew Work Arriving (Tasks/Days)0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCPolicy Fraction (dmnl )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCResource Adjustment Time (Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              .ControlASAVEPER (Day )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCSensitivity to Schedule Pressure (dmnl )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCSize of crisis workrate (Tasks/Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCTime Horizon (Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCTime of crisis onset (Days)0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              .ControlCTIME STEP (Day )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCTime to Gain Capability (Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCTime to Lose Capability (Days )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]
              Generic Capability Trap SimulationCTotal Resources (Resources )0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]0 (0.0%)0 [ 0, 0]0 [ 0, 0]NA0 [ 0, 0]


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              Macros (0)

              Name
              Macro Definition
              Expanded Macro Definition



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              Positive Polarity Causal Links (34)

              Cause
              Effect
              Polarity
              Actual CapacityDoing Work+
              Apply to ImprovementResources in Improvement+
              Apply to ProductionResources In Production+
              Average CapabilityActual Capacity+
              Background Work ArrivingNew Work Arriving+
              Backlog of WorkMax Work Rate+
              Backlog of WorkRequired Capacity+
              Crisis Work ArrivingNew Work Arriving+
              Desired Fraction of Resources in ProductionApply to Production+
              Duration of crisisCrisis Work Arriving+
              Gaining CapabilityTotal Capability+
              Initial BacklogBacklog of Work+
              Initial CapabilityTotal Capability+
              Initial Fraction in ProductionInitial Resources in Production+
              Initial Resources in ImprovementResources in Improvement+
              Initial Resources in ProductionResources In Production+
              Max Avg. CapabilityGaining Capability+
              Max Work RateDoing Work+
              New Work ArrivingBacklog of Work+
              Policy FractionDesired Fraction of Resources in Production+
              Required CapacitySchedule Pressure+
              Resource Adjustment TimeApply to Improvement+
              Resources in ImprovementApply to Production+
              Resources In ProductionActual Capacity+
              Schedule PressureSP function+
              Size of crisis workrateCrisis Work Arriving+
              SP functionEffect of Schedule Pressure+
              SP function_RSSDlookupSP function+
              Time of crisis onsetCrisis Work Arriving+
              TIME STEPSAVEPER+
              Time to Gain CapabilityGaining Capability+
              Total CapabilityAverage Capability+
              Total CapabilityLosing Capability+
              Total ResourcesInitial Resources in Production+



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              Negative Polarity Causal Links (19)

              Cause
              Effect
              Polarity
              Actual CapacitySchedule Pressure-
              Apply to ImprovementResources In Production-
              Apply to ProductionResources in Improvement-
              Average CapabilityGaining Capability-
              Desired Fraction of Resources in ProductionApply to Improvement-
              Doing WorkBacklog of Work-
              Effect of Schedule PressureDesired Fraction of Resources in Production-
              Harder vs SmarterDesired Fraction of Resources in Production-
              Initial Fraction in ProductionInitial Resources in Improvement-
              Losing CapabilityTotal Capability-
              Min Work TimeMax Work Rate-
              Resource Adjustment TimeApply to Production-
              Resources in ImprovementGaining Capability-
              Resources In ProductionApply to Improvement-
              Sensitivity to Schedule PressureDesired Fraction of Resources in Production-
              Time HorizonRequired Capacity-
              Time to Lose CapabilityLosing Capability-
              Total ResourcesAverage Capability-
              Total ResourcesInitial Resources in Improvement-



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              Function-based Polarity Causal Links (0)

              Cause
              Effect
              Polarity



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              View-Variable Profile

              View
              View-Variable Profile
              Model                                                                                                                                                                           38 vars (84.4%)

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              List Of 1 views and their 38 Variables

               
              Model
               
              Total: 38 Total:
              Losing Capability (In 1 View)     Losing Capability (In 1 View)
              Sensitivity to Schedule Pressure (In 1 View)     Sensitivity to Schedule Pressure (In 1 View)
              Effect of Schedule Pressure (In 1 View)     Effect of Schedule Pressure (In 1 View)
              Desired Fraction of Resources in Production (In 1 View)     Desired Fraction of Resources in Production (In 1 View)
              Gaining Capability (In 1 View)     Gaining Capability (In 1 View)
              Harder vs Smarter (In 1 View)     Harder vs Smarter (In 1 View)
              Schedule Pressure (In 1 View)     Schedule Pressure (In 1 View)
              Doing Work (In 1 View)     Doing Work (In 1 View)
              Actual Capacity (In 1 View)     Actual Capacity (In 1 View)
              Size of crisis workrate (In 1 View)     Size of crisis workrate (In 1 View)
              Resource Adjustment Time (In 1 View)     Resource Adjustment Time (In 1 View)
              Duration of crisis (In 1 View)     Duration of crisis (In 1 View)
              Initial Resources in Production (In 1 View)     Initial Resources in Production (In 1 View)
              Max Work Rate (In 1 View)     Max Work Rate (In 1 View)
              Time to Gain Capability (In 1 View)     Time to Gain Capability (In 1 View)
              Required Capacity (In 1 View)     Required Capacity (In 1 View)
              Backlog of Work (In 1 View)     Backlog of Work (In 1 View)
              Crisis Work Arriving (In 1 View)     Crisis Work Arriving (In 1 View)
              Resources In Production (In 1 View)     Resources In Production (In 1 View)
              Max Avg. Capability (In 1 View)     Max Avg. Capability (In 1 View)
              Resources in Improvement (In 1 View)     Resources in Improvement (In 1 View)
              Apply to Production (In 1 View)     Apply to Production (In 1 View)
              Initial Backlog (In 1 View)     Initial Backlog (In 1 View)
              Time Horizon (In 1 View)     Time Horizon (In 1 View)
              Background Work Arriving (In 1 View)     Background Work Arriving (In 1 View)
              Initial Resources in Improvement (In 1 View)     Initial Resources in Improvement (In 1 View)
              Min Work Time (In 1 View)     Min Work Time (In 1 View)
              Initial Fraction in Production (In 1 View)     Initial Fraction in Production (In 1 View)
              Time of crisis onset (In 1 View)     Time of crisis onset (In 1 View)
              Total Resources (In 1 View)     Total Resources (In 1 View)
              Apply to Improvement (In 1 View)     Apply to Improvement (In 1 View)
              Policy Fraction (In 1 View)     Policy Fraction (In 1 View)
              Average Capability (In 1 View)     Average Capability (In 1 View)
              SP function (In 1 View)     SP function (In 1 View)
              New Work Arriving (In 1 View)     New Work Arriving (In 1 View)
              Time to Lose Capability (In 1 View)     Time to Lose Capability (In 1 View)
              Total Capability (In 1 View)     Total Capability (In 1 View)
              Initial Capability (In 1 View)     Initial Capability (In 1 View)
              Total: 38 Total:
               
              Model
               

              Source File: E:\Bill\Documents\IB Paper\Submission Package\Generic Capability Trap Simulation.mdl (Mon Mar 02 09:11:28 EST 2015)
              Report Created On Mon Mar 02 12:28:31 EST 2015
              Sdm Doc Tool Version J1.0
              Decision And Information Sciences Division
              Argonne National Laboratory