Beer Game is one of famous business games. Indeed, it is played or learned in many universities, graduate schools, and company trainings. This game’s original version requires a game board and some pieces which are substitutes for real beer boxes or bills in the original version. After that, computer versions have been already produced. The original version provides the learning environment with reality, and the computer version offers the self-learning environment. Nevertheless, facilitators still want additional improvements; this game should be easily installed, run quickly, provide a real competition environment and have no influence on installed computer. Thus, users expect “Nomadic Beer Game environment,” because this game is used in a short period or part of one seminar. Existing software can partly meet such expectations. However, there is no software implemented whole these functions. This research project analysed Beer Game users’ expectations and composed software meeting their needs is constructed.